Disturbing Conversion
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, each player mills two cards.
Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard.
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- March of the Machine
- Price
- $0.07
- EDHREC rank
- #20952
Disturbing Conversion turns a creature into a tapped 2/2 Sheep — stripping abilities, locking combat use, and leaving the opponent with a body that barely matters. The catch is that the creature comes back when it dies, so this is a tempo play, not a removal spell.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Disturbing Conversion occupies a narrow lane: it neuters a commander or problem creature long enough to survive a turn cycle, but any sacrifice outlet or board wipe hands the creature right back. Pauper is the most honest home for it, where turning off an abilities-heavy creature can swing a game and the card's low ceiling is less punishing in a smaller card pool. In Modern, Legacy, and Vintage, the competition from actual removal is too steep — Disturbing Conversion asks you to spend a card to delay a threat rather than answer it. Pioneer falls in the same boat; the format has clean answers that don't leave a 2/2 behind.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.07 bulk tier
At $0.07, Disturbing Conversion is deep bulk — the kind of card that fills a common box and rarely gets pulled out. Don't expect that price to move; demand is too narrow to push it anywhere.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.