Demonic Torment

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
uncommon
Set
Legends
Price
$4.50
EDHREC rank
#27155
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Demonic Torment card art
Demonic Torment enchants a creature you control and strips it of all abilities while giving it +2/+2 — a net loss in almost every scenario. It is self-removal disguised as a buff, and there is no shell where this trade makes sense.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Demonic Torment is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but legality and playability are different things. In Pauper, where commons compete on raw efficiency, paying two mana to lobotomize your own creature is a losing proposition against any removal spell. In Commander, where every slot competes for impact at a four-player table, Demonic Torment offers nothing a real Aura or equipment doesn't do better without the downside. Legacy and Vintage have never found a use for it, and there is no competitive shell in any format where blanking your own creature's abilities is a desirable effect.

Key Combos

Combo lines featuring this card

Price Context

Current price

$4.50 cheap tier

At $4.50, Demonic Torment sits in a price tier its gameplay does not justify — the cost reflects collector or curiosity demand, not competitive use. It does not hold functional value as a deck inclusion, so treat any copy you own as a trade chip rather than a build-around.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.