Deepwater Hypnotist

Creature — Merfolk Wizard

Inspired — Whenever this creature becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
common
Set
Born of the Gods
Price
$0.08
EDHREC rank
#26446
Buy on TCGplayer
Deepwater Hypnotist card art
Deepwater Hypnotist gives you a repeatable -1/-0 debuff on any creature whenever you tap a Merfolk, which in the right tribal shell translates to real combat math manipulation and evasion creation. The cost is a 1/2 body for two mana that does nothing outside of Merfolk synergy — slot it only if you're already running a dedicated Merfolk deck.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Deepwater Hypnotist is a Commander card first and last — it needs a critical mass of Merfolk to generate repeated activations, and only tribal builds provide that. In Pauper, Merfolk is a real archetype, but Deepwater Hypnotist doesn't make the cut there; the format rewards lords and tempo plays over selective -1/-0 effects. Modern and Legacy Merfolk are similarly uninterested — those decks want Aether Vial, Cursecatcher, and lords, not a 1/2 that shrinks one blocker at a time. Commander is where Deepwater Hypnotist actually gets to work, specifically under Merfolk tribal commanders who can flood the board and chain tap effects.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Deepwater Hypnotist is pure bulk — you're picking it out of a common box, not tracking it down. Demand is narrow enough that there's no pressure on the price in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.