Debilitating Injury

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-2.

CMC
2
Mana cost
{1}{B}
Color identity
B
Rarity
common
Set
Magic Online Promos
Price
EDHREC rank
#25746
Buy on TCGplayer
Debilitating Injury card art
Debilitating Injury puts a -1/-1 counter on a creature for two mana at sorcery speed — it shrinks something but rarely kills it, and it stays on the battlefield doing nothing after. Cheaper, cleaner removal exists at every rarity; this is a filler card that belongs in very early collections, not tuned lists.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Debilitating Injury competes in the most removal-saturated format in the game, and it loses badly — four players means four threat pools, and a -1/-1 counter that doesn't kill its target is barely a speed bump. Pauper is the one format where Debilitating Injury sees legitimate consideration, since the common-only card pool narrows the competition and -1/-1 synergies like Devoted Druid interactions can make the counter matter. In Modern, Pioneer, Legacy, and Vintage, better two-mana removal exists by a wide margin and Debilitating Injury simply doesn't appear in competitive lists. Take it in Pauper if the synergy is real; everywhere else, pass.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Debilitating Injury isn't currently available, but as a common with no competitive demand outside occasional Pauper play, expect it to sit at bulk — likely a few cents in paper. It's not a card worth tracking down unless you specifically need it for a Pauper -1/-1 counters build.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.