Death Match

Enchantment

Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

CMC
4
Mana cost
{3}{B}
Color identity
B
Rarity
rare
Set
Onslaught
Price
$0.66
EDHREC rank
#22399
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Death Match card art
Death Match turns every creature death into a board-wide pressure valve — whenever a creature dies, each player may destroy a creature with three or fewer toughness, which in practice means the player with the most small creatures is perpetually under siege. At four mana in black-green, it rewards decks built to exploit the symmetry and punishes token swarms and utility-creature packages hard.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Death Match is legal in Commander, Legacy, Vintage, and Oathbreaker — and Commander is overwhelmingly where it sees play, because the four-player multiplayer environment maximizes the political pressure the card generates. In Legacy and Vintage, the permanent-based symmetrical effect is far too slow and situational against the efficiency of those formats; it doesn't make those lists. In Oathbreaker, it's a serviceable disruptive enchantment if your signature spell or planeswalker leans into creature churn, but the smaller pod sizes dampen its impact compared to a full Commander table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.66 bulk tier

At $0.66, Death Match is firmly bulk, which understates how much work it does in the right shell. The price is stable — it's a narrow card with a dedicated audience in graveyard and sacrifice builds, not something that spikes or crashes.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.