Death Match
Enchantment
Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
- CMC
- 4
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Onslaught
- Price
- $0.66
- EDHREC rank
- #22399
Death Match turns every creature death into a board-wide pressure valve — whenever a creature dies, each player may destroy a creature with three or fewer toughness, which in practice means the player with the most small creatures is perpetually under siege. At four mana in black-green, it rewards decks built to exploit the symmetry and punishes token swarms and utility-creature packages hard.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Death Match is legal in Commander, Legacy, Vintage, and Oathbreaker — and Commander is overwhelmingly where it sees play, because the four-player multiplayer environment maximizes the political pressure the card generates. In Legacy and Vintage, the permanent-based symmetrical effect is far too slow and situational against the efficiency of those formats; it doesn't make those lists. In Oathbreaker, it's a serviceable disruptive enchantment if your signature spell or planeswalker leans into creature churn, but the smaller pod sizes dampen its impact compared to a full Commander table.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.66 bulk tier
At $0.66, Death Match is firmly bulk, which understates how much work it does in the right shell. The price is stable — it's a narrow card with a dedicated audience in graveyard and sacrifice builds, not something that spikes or crashes.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.