Deadly Wanderings

Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

CMC
5
Mana cost
{3}{B}{B}
Color identity
B
Rarity
uncommon
Set
Dragons of Tarkir
Price
$0.13
EDHREC rank
#25816
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Deadly Wanderings card art
Deadly Wanderings gives a single creature deathtouch and lifelink for the turn at three mana — powerful keywords, but the effect evaporates at end of turn. It's a combat trick for decks that can exploit deathtouch repeatedly, not a standalone spell worth a slot in most lists.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Deadly Wanderings is legal in Commander, Modern, Pioneer, Legacy, Vintage, and Oathbreaker, but it rarely sees play in any of them. In Commander, the combination of deathtouch and lifelink on a single blocker or attacker can matter — especially in aristocrats or voltron shells that want to squeeze value from one creature — but three mana for a single-turn effect is hard to justify when enchantments and equipment provide the same keywords permanently. In Modern and Pioneer, combat tricks occupy a contested slot and Deadly Wanderings doesn't trade efficiently enough against the format threats to earn a spot. Legacy and Vintage move too fast for a three-mana instant with no cantrip attached.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Deadly Wanderings is deep bulk — the kind of card you pull from a box rather than order. That price is stable by default; there's no realistic scenario where demand spikes enough to move a narrow combat trick off the bulk floor.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.