Dawn to Dusk
Sorcery
Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Born of the Gods
- Price
- $0.05
- EDHREC rank
- #18143
Dawn to Dusk is a modal instant that either destroys an enchantment or returns an enchantment from your graveyard to your hand — two genuinely useful effects on one card at four mana. The flexibility is real, but four mana is a steep ask in any format where dedicated removal costs two.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Dawn to Dusk earns a slot in enchantment-heavy decks that want recursion more than raw efficiency — think Zur the Enchanter or Tuvasa the Sunlit lists that cycle through auras. Outside enchantment synergy, four mana for targeted removal is too slow when Generous Gift and Beast Within exist at three. In competitive Legacy and Vintage, Dawn to Dusk sees no play; enchantment hate in those formats demands lower mana investment. Pioneer is the closest to a fringe home — sideboard enchantment interaction is real there — but even so, cheaper options crowd it out.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.05 bulk tier
At $0.05, Dawn to Dusk is deep bulk — pick it up from any commons bin without a second thought. The price reflects its role as a casual-only utility piece; don't expect it to move.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.