Dawn to Dusk

Sorcery

Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.

CMC
4
Mana cost
{2}{W}{W}
Color identity
W
Rarity
uncommon
Set
Born of the Gods
Price
$0.05
EDHREC rank
#18143
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Dawn to Dusk card art
Dawn to Dusk is a modal instant that either destroys an enchantment or returns an enchantment from your graveyard to your hand — two genuinely useful effects on one card at four mana. The flexibility is real, but four mana is a steep ask in any format where dedicated removal costs two.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Dawn to Dusk earns a slot in enchantment-heavy decks that want recursion more than raw efficiency — think Zur the Enchanter or Tuvasa the Sunlit lists that cycle through auras. Outside enchantment synergy, four mana for targeted removal is too slow when Generous Gift and Beast Within exist at three. In competitive Legacy and Vintage, Dawn to Dusk sees no play; enchantment hate in those formats demands lower mana investment. Pioneer is the closest to a fringe home — sideboard enchantment interaction is real there — but even so, cheaper options crowd it out.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Dawn to Dusk is deep bulk — pick it up from any commons bin without a second thought. The price reflects its role as a casual-only utility piece; don't expect it to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.