Darksteel Ingot

Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)
{T}: Add one mana of any color.

CMC
3
Mana cost
{3}
Color identity
C
Rarity
uncommon
Set
Outlaws of Thunder Junction Commander
Price
$0.37
EDHREC rank
#1905
Buy on TCGplayer
Darksteel Ingot card art
Darksteel Ingot gives you three mana of any color and survives every board wipe you'll ever see — the cost is that three mana and an enter-the-battlefield delay is a real price to pay in a format where two-mana rocks have raised the bar. In focused or competitive lists it gets cut for cheaper options, but in slower or wipe-heavy pods, and especially in decks like Zo-Zu the Punisher that actively punish land plays, its indestructibility justifies the slot.

Best Commanders

Commanders with the highest synergy

01
Zo-Zu the Punisher

Zo-Zu the Punisher

31.1% of decks · synergy 0.30

Zo-Zu the Punisher wants to avoid playing lands itself while still generating mana, and Darksteel Ingot fills that role as a land-free source that can't be blown up by the chaos this deck generates.

02
Sydri, Galvanic Genius

Sydri, Galvanic Genius

24.6% of decks · synergy 0.23

Sydri, Galvanic Genius can animate artifacts, and Darksteel Ingot becomes an indestructible creature on demand — a free blocker that laughs at damage-based removal.

03
Gonti, Canny Acquisitor

Gonti, Canny Acquisitor

18.5% of decks · synergy 0.18

Gonti, Canny Acquisitor decks sit in five-color or multicolor territory and need reliable fixing; Darksteel Ingot provides all three colors with a resilience that outlasts the removal-heavy midrange games this commander attracts.

04
Sen Triplets

Sen Triplets

13.4% of decks · synergy 0.12

Sen Triplets demands all five colors of mana be accessible at any moment to cast spells stolen from opponents, and Darksteel Ingot is a stable three-color source that survives the wraths a control deck like this both runs and draws out.

05
Zurgo Helmsmasher

Zurgo Helmsmasher

12.4% of decks · synergy 0.11

Zurgo Helmsmasher decks swing wide and sweep the board repeatedly, and Darksteel Ingot is one of the few mana rocks guaranteed to still be in play after every reset.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Darksteel Ingot earns its keep — 100-card singleton games run more board wipes, games go longer, and having a rock that survives a Farewell or Cyclonic Rift overload carries real value. In faster Constructed formats like Modern and Pioneer, three-mana do-nothing artifacts simply don't compete; the fixing isn't worth the tempo loss when your deck needs to be operational on turn two. Pauper is the one non-Commander format where it sees a trickle of play, mostly in midrange artifact shells that can afford the investment. In Vintage and Legacy, it's legal but invisible — the power level of those formats makes a three-mana mana rock a relic.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.37 bulk tier

At $0.37, Darksteel Ingot is pure bulk — it's been printed so many times that copies are everywhere and the price floor is essentially the cost of a sleeve. It's a safe include on any budget and will not appreciably hold or lose value; just grab one out of any bulk bin and move on.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.