Cromat

Legendary Creature — Illusion

{W}{B}: Destroy target creature blocking or blocked by Cromat.
{U}{R}: Cromat gains flying until end of turn.
{B}{G}: Regenerate Cromat.
{R}{W}: Cromat gets +1/+1 until end of turn.
{G}{U}: Put Cromat on top of its owner's library.

CMC
5
Mana cost
{W}{U}{B}{R}{G}
Color identity
BGRUW
Rarity
rare
Set
Apocalypse
Price
$3.96
EDHREC rank
#16528
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Cromat card art
Cromat is a five-color 5/5 with five activated abilities that let it grow, gain protection, destroy creatures, gain flying, and dodge removal — all at instant speed, all for two mana apiece. The catch is a five-color casting cost that hard-locks it out of most decks, and Minn, Wily Illusionist can generate a copy as an Illusion token to dodge that restriction entirely.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is essentially the only home for Cromat — a five-color casting cost means you need a five-color commander like Ramos, Dragon Engine or a full WUBRG identity to even put it in the 99. Legacy and Vintage legality are technically real, but no competitive list there has ever wanted a five-mana 5/5 whose abilities require holding up colored mana each turn. Oathbreaker is similarly legal but similarly uninterested. Cromat lives and dies in Commander.

Key Combos

Combo lines featuring this card

Price Context

Current price

$3.96 cheap tier

At $3.96, Cromat sits at the low end of the rare price range — cheap enough that casual five-color players can pick it up without a second thought. Demand is narrow enough that the price is unlikely to spike, so there's no urgency in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.