Crimson Wisps

Instant

Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.)
Draw a card.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
common
Set
The List
Price
$1.01
EDHREC rank
#2600
Buy on TCGplayer
Crimson Wisps card art
Crimson Wisps gives a creature haste and draws a card for one red mana — that's the whole pitch, and it's a good one. In Zada, Hedron Grinder decks specifically, targeting Zada copies the spell to every creature you control, turning a one-mana cantrip into a draw engine that refills your hand while the board attacks immediately.

Best Commanders

Commanders with the highest synergy

01
Zada, Hedron Grinder

Zada, Hedron Grinder

68.0% of decks · synergy 0.62

Crimson Wisps is a engine piece in Zada, Hedron Grinder decks — target Zada, copy the spell across your entire board, draw a card per creature, and swing with haste all in one red mana.

02
Feather, the Redeemed

Feather, the Redeemed

55.7% of decks · synergy 0.53

Feather, the Redeemed returns Crimson Wisps to hand at end of turn, so you're paying one red for a haste enabler and a card draw every single turn cycle without ever spending a second copy.

03

Urabrask

57.8% of decks · synergy 0.52

Urabrask already taxes opponent creatures entering without haste, and Crimson Wisps ensures your own creatures never suffer the same limitation while replacing itself in hand.

04
The Howling Abomination

The Howling Abomination

47.7% of decks · synergy 0.47

The Howling Abomination rewards casting multiple spells, and Crimson Wisps is a zero-opportunity-cost spell — it cantrips, enables attacks, and triggers prowess-style payoffs without costing card equity.

05
Rionya, Fire Dancer

Rionya, Fire Dancer

41.8% of decks · synergy 0.36

Rionya, Fire Dancer counts instants and sorceries cast before combat to generate creature tokens, and Crimson Wisps is exactly the cheap cantrip that pads that count while setting up the attack.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Crimson Wisps sees essentially no play outside Commander and Pauper — the effect is too narrow for Legacy or Vintage, where cantrips compete with Brainstorm and Ponder. In Pauper it's a fringe inclusion in red prowess shells that want cheap instants to trigger Monastery Swiftspear and draw cards. Commander is where Crimson Wisps earns its slot: Feather, the Redeemed and Zada, Hedron Grinder both abuse the copy-and-return mechanics hard enough that the card shows up in well over half of each commander's registered lists. Outside those two archetypes, it's a niche haste enabler that most red decks pass on in favor of effects with broader reach.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.01 cheap tier

At $1.01, Crimson Wisps sits in the fair-trade zone — cheap enough to autoinclude in any deck that wants it, not so cheap that it signals zero demand. It's a narrow card with a committed audience, so the price is stable rather than declining.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.