Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
uncommon
Set
Tenth Edition
Price
$0.17
EDHREC rank
#17036
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Creeping Mold card art
Creeping Mold destroys an artifact, enchantment, or land for four mana at sorcery speed — flexible enough to hit problem permanents most green removal misses, slow enough that faster decks have already done the damage. It's a fine budget filler but gets cut the moment you can afford Naturalize effects that cost less or hit at instant speed.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Creeping Mold fills a role green often struggles with — land destruction — but four mana at sorcery speed is a real cost when you'd rather spend turn four developing your board. The flexibility is real: hitting a Maze of Ith, a Smothering Tithe, or a Sol Rock with one card is genuinely useful, and budget decks without access to Assassin's Trophy or Force of Vigor will find it pulls weight. In competitive 60-card formats like Modern or Legacy, Creeping Mold doesn't see play — the same flexibility exists on cheaper, faster cards, and sorcery speed at four mana is disqualifying. Oathbreaker shares Commander's singleton pressure to cover multiple threat types, which keeps Creeping Mold marginally relevant there at the budget level.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.17 bulk tier

At $0.17, Creeping Mold is pure bulk — it costs less than a sleeve and is widely available in bulk bins or as throw-ins. The price reflects its power level accurately: there's no reason it climbs, and you should treat it as a placeholder until you pick up a strict upgrade.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.