Coastline Marauders

Creature — Human Pirate

Trample
Whenever this creature attacks, it gets +1/+0 until end of turn for each land defending player controls.
Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
uncommon
Set
Commander Legends
Price
$0.30
EDHREC rank
#9798
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Coastline Marauders card art
Coastline Marauders enters with power and toughness equal to the number of Islands opponents control — in a multiplayer pod, that's routinely a 6/6 or larger on turn four for three mana. In Breeches, Brazen Plunderer // Malcolm, Keen-Eyed Navigator, where opponents are incentivized to run blue, the floor is high enough that this is just a cheap, oversized attacker that requires no setup.

Best Commanders

Commanders with the highest synergy

01
Breeches, Brazen PlundererMalcolm, Keen-Eyed Navigator

Breeches, Brazen Plunderer // Malcolm, Keen-Eyed Navigator

30.6% of decks · synergy 0.30

Breeches, Brazen Plunderer // Malcolm, Keen-Eyed Navigator runs a Pirate-heavy board that wants cheap, large attackers to trigger Malcolm's treasure-on-hit ability, and Coastline Marauders delivers a reliable body at a low mana investment against blue-heavy tables.

02
Admiral Beckett Brass

Admiral Beckett Brass

21.2% of decks · synergy 0.21

Admiral Beckett Brass needs three Pirates to connect each combat to steal permanents, and Coastline Marauders fills that headcount as an efficiently oversized threat that demands an answer before it starts applying that pressure.

03
Wulfgar of Icewind Dale

Wulfgar of Icewind Dale

18.0% of decks · synergy 0.18

Wulfgar of Icewind Dale doubles attack triggers, which makes any creature with a relevant on-attack ability worth a second look — Coastline Marauders doesn't have one, but Wulfgar players lean on raw stats to push through and close, and a near-guaranteed 6/6 for three fits that gameplan cleanly.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Coastline Marauders is legal in Commander, Legacy, Vintage, and Oathbreaker, and Commander is the only format where it earns a slot. In Legacy and Vintage, a vanilla-ish 3-mana creature with no enters-the-battlefield effect and no immediate board impact is nowhere near playable. Commander is where the math works — three opponents each running eight to ten Islands routinely puts Coastline Marauders above 6/6 on the turn it lands, and that number only climbs as the game goes long. Oathbreaker is theoretically possible but operates at a lower power ceiling where the same logic applies with fewer opponents to inflate the count.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.30 bulk tier

At $0.30, Coastline Marauders is deep bulk — pick one up without thinking about it. Bulk pirates with narrow homes don't appreciate, so treat this as a pure role-player acquisition rather than a spec.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.