Chain of Plasma
Instant
Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Onslaught
- Price
- $0.17
- EDHREC rank
- #19583
Chain of Plasma deals 3 damage to any target for two mana — clean and efficient — but the opponent gets to copy it by discarding a card, which means any removal spell you fire can bounce back at your own creatures or planeswalkers. In Taii Wakeen, Perfect Shot decks, that symmetry stops mattering the moment you can guarantee the copy hits something with exactly 2 toughness and triggers a lethal cascade.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Chain of Plasma is legal in Commander, Legacy, Vintage, and Oathbreaker, and it sees essentially no competitive play in Legacy or Vintage — two mana for 3 damage doesn't clear the bar when those formats have Lightning Bolt. Commander is where Chain of Plasma finds its niche: the copy clause is largely irrelevant in a format where most opponents would rather take 3 than spend a card, and in the right shell it becomes a combo enabler rather than just a burn spell. Oathbreaker follows the same logic as Commander — low-power format, low risk, and the occasional degenerate combo deck will pick it up for the same reasons.
Key Combos
Combo lines featuring this card



Taii Wakeen, Perfect ShotBoros ReckonerChain of Plasma
Near-infinite damage; Infinite self-discard triggers; Infinite draw triggers; Near-infinite magecraft triggers; Infinite rummaging
View on Commander Spellbook ↗

Swans of Bryn ArgollChain of Plasma
Infinite card draw; Near-infinite looting; Infinite self-mill
View on Commander Spellbook ↗


Taii Wakeen, Perfect ShotSpitemareChain of Plasma
Near-infinite damage; Infinite self-discard triggers; Infinite draw triggers; Near-infinite magecraft triggers; Infinite rummaging
View on Commander Spellbook ↗


Brash TaunterAshling, Flame DancerChain of Plasma
Near-infinite damage; Infinite draw triggers; Near-infinite self-discard triggers; Near-infinite magecraft triggers
View on Commander Spellbook ↗


Taii Wakeen, Perfect ShotScreaming NemesisChain of Plasma
Near-infinite damage; Infinite self-discard triggers; Infinite draw triggers; Near-infinite magecraft triggers; Infinite rummaging
View on Commander Spellbook ↗Price Context
Current price
$0.17 bulk tier
At $0.17, Chain of Plasma is deep bulk — the kind of card you pull from a box rather than order. That price is stable; it has no broad demand outside niche combo decks, so there's no pressure pushing it up.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.