Catapult Squad

Creature — Human Soldier

Tap two untapped Soldiers you control: This creature deals 2 damage to target attacking or blocking creature.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
uncommon
Set
Onslaught
Price
$0.19
EDHREC rank
#22917
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Catapult Squad card art
Catapult Squad turns a board of tapped soldiers into a repeatable direct-damage outlet — tap two soldiers, deal 2 to any target, no mana required. The catch is the activation cost: you need bodies already committed to combat or a dedicated tap engine to fire it outside the attack step, which limits it outside soldier-tribal shells like Darien, King of Kjeldor.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Catapult Squad is legal in Commander, Legacy, Vintage, and Oathbreaker, but it only earns a slot in Commander. In Legacy and Vintage, a two-mana 1/1 with a tap-two-creatures activation doesn't compete with the efficiency of those formats — there's no soldier synergy infrastructure to make it relevant. Commander is where Catapult Squad lives: soldier-tribal decks can consistently fuel its activations, and its damage output scales with token production in a format where games go long enough for that to matter.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.19 bulk tier

At $0.19, Catapult Squad is deep bulk — pick it up without a second thought if a soldier-tribal build calls for it. Bulk tribal pieces at this price point don't move unless a commander reprint spikes demand, so don't expect the floor to shift.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.