Burgeoning
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
- CMC
- 1
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- The List
- Price
- $45.42
- EDHREC rank
- #895
Burgeoning puts every land drop your opponents make to work for you — drop it turn one and you can easily have five or six lands by turn three. At one green mana, nothing else in the format accelerates your mana development this aggressively from this early; Lumra, Bellow of the Woods runs it precisely because a land-flooded hand becomes a feature, not a bug.
Best Commanders
Commanders with the highest synergy

Lumra, Bellow of the Woods
Lumra, Bellow of the Woods rewards you for putting lands into the graveyard, and Burgeoning's explosive early land drops mean you're feeding that engine while your opponents are still playing their second land — 47% inclusion across nearly 7,300 decks reflects how naturally the two pieces fit.

Damia, Sage of Stone
Damia, Sage of Stone refills your hand to seven each upkeep, which means you almost always have a land to pitch to Burgeoning on each opponent's turn — the two cards form a self-reinforcing loop that snowballs board position fast.

Aesi, Tyrant of Gyre Strait
Aesi, Tyrant of Gyre Strait draws a card every time you play a land, so the extra land drops Burgeoning generates off opponents' turns translate directly into extra cards — it's the deck's cleanest card-advantage engine.

Tannuk, Memorial Ensign
Tannuk, Memorial Ensign cares about lands entering the battlefield and benefits from a large land base, making Burgeoning's ability to front-load land drops in the first two or three turns a direct engine component rather than incidental ramp.

Sergeant John Benton
Sergeant John Benton wants to keep up mana across all turns of the table, and Burgeoning lets the deck answer threats on opponents' turns without falling behind on mana development — the enchantment effectively gives the deck pseudo-vigilance on its land base.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Burgeoning is legal in Commander, Legacy, Vintage, and Oathbreaker, but Commander is the only format where it reaches its ceiling. In a four-player game, three opponents each making a land drop per turn means Burgeoning can fire three times before yours — a one-mana enchantment that routinely doubles or triples your land count by turn four is broken on pure rate. In Legacy and Vintage it's legal but rarely played, because those formats move too fast and on too few lands for a conditional land-drop accelerant to matter. Oathbreaker sits closer to Commander in structure, so Burgeoning performs similarly there, though the smaller game count softens the multiplayer bonus.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Explore is the closest cheap substitute — it cantrips, puts a land into play, and costs two mana, though it's a one-shot effect rather than an engine. Wayward Swordtooth and Azusa, Lost but Seeking give you additional land drops per turn without the hand-size dependency that Burgeoning demands, and both stay under $5; the trade-off is they don't scale with opponents' turns the way Burgeoning does, so the ceiling is strictly lower.
Price Context
Current price
$45.42 premium tier
At $45.42, Burgeoning sits firmly in the premium tier — you're paying for a Reserved List enchantment with no functional reprint path and a Commander player base that has quietly pushed demand for years. It holds value well relative to other Reserved List staples, but the price is a real barrier; if your deck isn't built to consistently leverage multiple opponents' land drops, the rate doesn't justify the entry cost.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.