Broken Fall

Enchantment

Return this enchantment to its owner's hand: Regenerate target creature.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
common
Set
Tempest
Price
$0.20
EDHREC rank
#18796
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Broken Fall card art
Broken Fall gives you a reusable, instant-speed ward effect stapled to any creature you control — return it to hand before the removal spell resolves, repeat as long as you have creatures to sacrifice as payment. The cost is real: you're bouncing your own permanent each time, so it shines hardest on boards with disposable tokens or recursive engines like Defiler of Vigor where each activation still advances your game plan.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Broken Fall does its best work — repeatable protection on a single enchantment is exactly the kind of engine that compounds over a long game, and token-heavy or recursion-based strategies pay the bounce cost for free. In Pauper, the common-only card pool makes cheap, reusable protection genuinely scarce, so Broken Fall earns real consideration in any green creature deck that can supply the sacrifice fodder. Legacy and Vintage are legal but irrelevant — the effect is far too slow and telegraphed for those formats. Oathbreaker mirrors the Commander case: if your gameplan generates bodies, Broken Fall pulls its weight.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.20 bulk tier

At $0.20, Broken Fall sits firmly in bulk territory — you're not paying a premium for this effect, and there's no meaningful price floor to worry about. It's a safe pickup at any quantity; the ceiling is equally low, so grab it for the function, not the speculation.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.