Bonehoard
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip
- CMC
- 4
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Mirrodin Besieged
- Price
- $0.35
- EDHREC rank
- #4846
Bonehoard enters as a Living Weapon, immediately stapling itself to a Germ token and growing into a genuine threat as graveyards fill — all for four mana to cast and two to equip. It's not flashy, but a late-game Bonehoard on a commander frequently swings for eight or more, and The Mindskinner makes that number lethal in a hurry.
Best Commanders
Commanders with the highest synergy

The Mindskinner
The Mindskinner's mill-on-damage trigger turns every point of power Bonehoard adds into cards stripped from an opponent's library, and since Bonehoard counts all graveyards, the mills that fuel its growth also feed the next attack. It's a self-reinforcing loop that explains why over half of The Mindskinner decks run it.

Phenax, God of Deception
Phenax, God of Deception decks stock graveyards faster than almost anyone, and Bonehoard's power scales directly off that work — the same mill that advances the game plan hands the equipment an ever-larger stat line for free.

Anowon, the Ruin Thief
Anowon, the Ruin Thief triggers mill on every successful Rogue attack, so by the time Bonehoard lands it inherits a graveyard that's been filling since turn one, often making it an immediate four-or-five-power threat without a single combat step of its own.

Jarad, Golgari Lich Lord
Jarad, Golgari Lich Lord wants a large creature in the graveyard to sacrifice for a lethal drain, and Bonehoard provides a power count that keeps climbing as other creatures die — equip it to Jarad, run it into blocks, then sacrifice a bloated Germ or Jarad himself for the kill.

Chishiro, the Shattered Blade
Chishiro, the Shattered Blade creates a +1/+1 counter token whenever an Aura or Equipment enters, so equipping Bonehoard generates a free body that itself becomes another creature in play — and a future creature in the graveyard pumping the next Bonehoard attack.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Bonehoard earns its keep: multiplayer tables mean three graveyards filling simultaneously, and the equipment's power scales with every Damnation, every fetchland sacrifice, and every creature that trades in combat. In Legacy and Vintage it's legal but irrelevant — four mana for a conditional-power equipment competes with format staples that win on turn one or two. Modern has enough graveyard synergy to make Bonehoard passable in a casual build, but it's too slow and too dependent on the board state to see competitive play. It's a Commander card, designed for the long game, and the long game is where it delivers.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.35 bulk tier
At $0.35, Bonehoard is deep bulk — easy to pick up in any trade binder or as a throw-in, and there's no meaningful price risk at that floor. Graveyard staples at this price tier rarely spike unless they show up in a viral deck list, so grab it cheap and don't think twice about it.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.