Biting-Palm Ninja
Creature — Human Ninja
Ninjutsu
This creature enters with a menace counter on it.
Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #8572
Biting-Palm Ninja hits the battlefield, locks down the most dangerous creature at the table with a Cursed Role token, and threatens to repeat that every time it connects — that ongoing removal-on-a-stick effect is the whole reason to run it. Yuriko, the Tiger's Shadow decks want it as both a ninjutsu enabler and a threat-neutralizer; Satoru Umezawa shells use it as a free haymaker that happens to answer problems.
Best Commanders
Commanders with the highest synergy

Yuriko, the Tiger's Shadow
Yuriko, the Tiger's Shadow decks run Biting-Palm Ninja because it checks both boxes the archetype demands: it's a Ninja that connects and generates value, and the Cursed Role it stamps on blockers clears the path for future ninjutsu triggers.

Splinter, Radical Rat
Splinter, Radical Rat cares about creatures with evasion making contact, and Biting-Palm Ninja's repeated Cursed Role application keeps the board soft enough that Splinter's own attacks stay profitable.

Goro-Goro and Satoru
Goro-Goro and Satoru rewards creatures that deal combat damage to players, so Biting-Palm Ninja earns its slot twice over — it curves into the ninjutsu package and its Cursed Role weakens whatever would otherwise trade with it.

Satoru, the Infiltrator
Satoru, the Infiltrator wants Ninjas connecting, and Biting-Palm Ninja is one of the cleanest answers to a table's best blocker while simultaneously being a Ninja that feeds the engine.

Satoru Umezawa
Satoru Umezawa gives every creature ninjutsu, which means Biting-Palm Ninja can land from hand for free off an unblocked one-drop and immediately start warping what opponents are willing to put in the red zone.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Biting-Palm Ninja lives — the threat density at a four-player table means there's always a target worth Cursed Roling, and the Ninja tribal synergies available in the format make consistent ninjutsu far more achievable than in any 1v1 context. In Legacy and Vintage, the card is legal but largely irrelevant; those formats don't have time for a three-mana Ninja whose payoff is incremental board control rather than an immediate game-warping effect. Modern and Pioneer are similarly unkind — aggressive Ninja strategies exist at the margins, but Biting-Palm Ninja's rate doesn't clear the bar for competitive constructed play in either format. Stick to Commander.
Key Combos
Combo lines featuring this card



Thousand-Faced ShadowGreat WhaleBiting-Palm Ninja
Infinite combat damage to one opponent; Infinite creature tokens; Infinite ETB; Infinite LTB
View on Commander Spellbook ↗


Thousand-Faced ShadowPalinchronBiting-Palm Ninja
Infinite combat damage to one opponent; Infinite creature tokens; Infinite ETB; Infinite LTB
View on Commander Spellbook ↗Price Context
Current price
unknown tier
Pricing data for Biting-Palm Ninja isn't available at the moment, so check Scryfall or TCGPlayer for the current market rate before buying. It's a mythic rare with a narrow home in Ninja-tribal Commander builds, which typically keeps supply modest and price elevated relative to its competitive demand.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.