Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling {2} ({2}, Discard this card: Draw a card.)

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
common
Set
Hour of Devastation
Price
$0.24
EDHREC rank
#12095
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Beneath the Sands card art
Beneath the Sands is a three-mana ramp spell that fetches a basic Forest and has cycling as a fallback when you don't need the land. It does the job without embarrassing itself, but it sits one slot above the two-mana ramp that actually moves the needle in Commander.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Beneath the Sands is a budget option competing against Cultivate and Kodama's Reach — it does roughly the same thing for the same cost, minus the second land drop, which makes it the third choice in that slot rather than the first. Pauper is where it sees the most competitive daylight, since the card pool at common is shallow enough that cycling ramp with a built-in escape valve earns real consideration. In Modern and Pioneer, no one is casting three-mana ramp spells, and the cycling isn't cheap enough to compensate. Legacy and Vintage don't need it. Beneath the Sands is a Commander and Pauper card, full stop.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.24 bulk tier

At $0.24, Beneath the Sands is deep bulk — you'll find it in commons boxes for a dime or pull it from a draft chaff pile. It won't appreciate; there's no scarcity story here, just a functional common that does exactly what it costs.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.