Become the Pilot
Enchantment — Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
- CMC
- 5
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Doctor Who
- Price
- —
- EDHREC rank
- #16113
Become the Pilot puts a Vehicle crew ability directly on a creature — you get an immediate, repeatable way to crew without burning extra cards or combat steps. The rate is narrow enough that it earns a slot only in dedicated Vehicle builds, not general go-wide decks.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Become the Pilot is legal in Commander, Legacy, Vintage, and Oathbreaker, but it's a Commander card in practice — the other formats don't have enough payoff density to justify it. In Commander, Vehicle-focused builds want every crew enabler they can find, and Become the Pilot fills that role on a body that can also block or attack. Legacy and Vintage have no meaningful Vehicle support, so it simply doesn't appear there.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available for Become the Pilot right now — check Scryfall or TCGPlayer for a current number. Given its narrow application in Vehicle Commander decks, expect a bulk-rare price floor with little demand pressure outside that niche.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.