Barbed Battlegear
Artifact — Equipment
Equipped creature gets +4/-1.
Equip
- CMC
- 3
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Scars of Mirrodin
- Price
- $0.12
- EDHREC rank
- #19721
Barbed Battlegear turns any creature into a 4/0-style threat by adding +4/-1, making it a genuine one-shot clock on an evasive body — but that -1 toughness is a real cost that kills anything with 1 toughness before combat even starts. It's a niche equip for decks that specifically want massive power boosts at low mana cost, not a general-purpose slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Barbed Battlegear slots into voltron strategies that want the highest possible power on a single attacker for commander damage kills — the +4 is among the most efficient power-per-mana on an Equipment. Competitive and casual Legacy and Vintage ignore it entirely; there are simply better equips and better ways to end games. Modern has access to Colossus Hammer and other Equipment that outclass it without the toughness penalty. Barbed Battlegear is functionally a Commander card, and even there only in builds that can guarantee the equipped creature has at least 2 toughness to survive the rider.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.12 bulk tier
At $0.12, Barbed Battlegear is deep bulk — you're picking it out of a dollar bin, not budgeting for it. There's no meaningful price floor to protect here; it holds its slot on utility alone, not scarcity.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.