Baloth Prime

Creature — Beast

This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature.
{4}, Sacrifice a land: You gain 2 life.

CMC
4
Mana cost
{3}{G}
Color identity
G
Rarity
rare
Set
Edge of Eternities Commander
Price
$0.39
EDHREC rank
#4546
Buy on TCGplayer
Baloth Prime card art
Baloth Prime drops onto the board and immediately threatens a creature from any graveyard — yours or an opponent's — by putting it directly into play, a tempo swing that scales with whatever the table has been discarding or killing. The six-mana ask is real, but in the landfall and creature-recursion shells built around Hearthhull, the Worldseed or alongside Beifong's Bounty Hunters, you're rarely paying full price in terms of board impact. Straightforward verdict: if your deck touches green and cares about creatures in graveyards, Baloth Prime earns its slot.

Best Commanders

Commanders with the highest synergy

01
Hearthhull, the Worldseed

Hearthhull, the Worldseed

66.8% of decks · synergy 0.54

Hearthhull, the Worldseed runs Baloth Prime in over 66% of its builds because the two cards form a recursive loop — Hearthhull's landfall triggers keep fueling the graveyard while Baloth Prime converts that graveyard into immediate board presence.

02
Szarel, Genesis Shepherd

Szarel, Genesis Shepherd

59.9% of decks · synergy 0.47

Szarel, Genesis Shepherd cares about creatures dying and returning, and Baloth Prime plugs directly into that engine by snatching the best target in any graveyard the moment it enters — nearly 60% of Szarel decks include it for exactly that reason.

03
Toph, Hardheaded Teacher

Toph, Hardheaded Teacher

26.9% of decks · synergy 0.26

Toph, Hardheaded Teacher wants large creatures on the battlefield fast, and Baloth Prime delivers one the turn it resolves by reanimating from any graveyard, giving Toph decks a reusable threat generator that syncs with the deck's power-matters theme.

04
Titania, Protector of Argoth

Titania, Protector of Argoth

25.8% of decks · synergy 0.25

Titania, Protector of Argoth builds tend to fill graveyards with lands-matter value, and Baloth Prime converts that incidental graveyard accumulation into a creature, letting Titania players steal something from an opponent's pile when their own is light.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Baloth Prime lives — multiplayer tables mean three opponents' graveyards full of targets, and six mana is reachable in a format with green ramp everywhere. In Legacy and Vintage it's technically legal but completely unplayed; reanimation at six mana is several turns too slow when those formats end games on turn one or two. Oathbreaker allows it, and the same logic as Commander applies at a smaller scale — if your signature spell is filling graveyards, Baloth Prime can be a payoff. Anywhere else, it's not legal, which is irrelevant given that its design is squarely aimed at the multiplayer singleton experience.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.39 bulk tier

At $0.39, Baloth Prime sits firmly in bulk territory, and that price reflects its narrow but real home in green Commander decks rather than any broad demand. Pick it up freely — bulk rares with genuine synergy in a popular format tend to stay available at this price, and you're not paying a premium for the privilege.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.