_____ Balls of Fire

Enchantment

When this enchantment enters, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Unfinity
Price
$0.06
EDHREC rank
#29270
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_____ Balls of Fire card art
_____ Balls of Fire deals damage equal to twice the mana spent on X to any target — straightforward, scalable, and capable of closing games or removing creatures at any point on the curve. The catch is that mana investment is the whole game, so it lives and dies by how much you can pour into a single spell.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy banned
modern
pioneer
standard
vintage banned
pauper
oathbreaker banned

_____ Balls of Fire is banned in Legacy, Vintage, and Oathbreaker — a trio of restrictions that trace back to its interaction with mana-doubling effects, its potential to one-shot opponents with minimal setup, and its fundamental design as an uncounterable (in Vintage-era contexts) burst-damage outlet. Commander gives it a pass for three structural reasons: you're targeting one player out of four, the 40-life total blunts its raw efficiency, and the singleton rule means you can't chain copies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, _____ Balls of Fire sits firmly in bulk territory — you're buying a playset for the price of a pack of gum. Bulk rares with banned-in-other-formats cachet rarely spike without a direct reprint announcement, so treat the price as stable floor, not hidden upside.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.