Atomize
Instant
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
- CMC
- 4
- Mana cost
- Color identity
- BG
- Rarity
- rare
- Set
- Fallout
- Price
- $16.21
- EDHREC rank
- #1964
Atomize hits any nonland permanent — creature, enchantment, artifact, planeswalker — and exiles it cleanly, no fuss about indestructible or regeneration. Six mana is real, but paying once to answer literally anything on board is the deal Agent Frank Horrigan decks are happy to make.
Best Commanders
Commanders with the highest synergy

Agent Frank Horrigan
Agent Frank Horrigan wants permanents exiled rather than destroyed, and Atomize covers every permanent type in one card, meaning Frank's controller never has to slot multiple targeted answers to handle an enchantment or planeswalker that would otherwise eat his combat threats.

The Wise Mothman
The Wise Mothman distributes rad counters whenever players mill themselves, and Atomize's unconditional exile range lets Mothman decks answer hate pieces — graveyard hate, enchantment locks, problematic planeswalkers — without running separate removal for each type.

Carth the Lion
Carth the Lion cares about planeswalkers and Atomize serves double duty: it removes opposing planeswalkers that threaten Carth's board while leaving Carth's own superfriends untouched, all at instant speed.

Cleopatra, Exiled Pharaoh
Cleopatra, Exiled Pharaoh leans on the exile zone as a resource, and Atomize feeds it by removing a key permanent and exiling it rather than sending it to a graveyard where recursion could undo the work.

Jenova, Ancient Calamity
Jenova, Ancient Calamity copies spells that target permanents, so a single Atomize cast can become two exile effects — hitting two threats or exiling the same threat twice if Jenova's copy needs a new target.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is the primary home for Atomize — six mana is fine in a 40-life format where games go long and one card answering any nonland permanent justifies the investment. In Legacy and Vintage, where it's technically legal, the cost is a non-starter: efficient formats don't pay six mana for a sorcery-speed-equivalent answer when Swords to Plowshares costs one. Atomize is absent from Modern, Pioneer, Standard, and Pauper entirely. Oathbreaker is a reasonable secondary context, where lower starting life and faster games put more pressure on the price tag, but decks with a planeswalker signature spell may still find Atomize's sweeping exile coverage worth the slot.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Generous Gift and Beast Within each cost two to three mana and hit any permanent at instant speed — the trade-off is they leave a token behind, which Atomize never does. If the exile clause specifically matters over destroy, Crib Swap or Chaos Warp cover most situations at far lower cost, though neither handles every permanent type as cleanly as Atomize does.
Price Context
Current price
$16.21 mid tier
At $16.21, Atomize sits in the mid tier — expensive for a single targeted removal spell, but not unreasonable given how few cards offer unconditional any-permanent exile at instant speed. Supply is tied to a single printing, so the price is unlikely to drop meaningfully without a reprint.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.