Armistice
Enchantment
: You draw a card and target opponent gains 3 life.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Mercadian Masques
- Price
- $0.44
- EDHREC rank
- #24671
Armistice trades three mana and a tap to give an opponent 2 life in exchange for drawing a card — a deal that only makes sense when you're leveraging the life-gain trigger or need political grease at a multiplayer table. The cost is real: it hands opponents a resource, which means Armistice earns its slot only in decks that profit from gifting life, not as raw card draw.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Armistice is a Commander card through and through — the multiplayer politics of choosing which opponent receives life, combined with any life-gain payoffs in your deck, is where the card finds its purpose. In a 1-v-1 Legacy or Vintage context, giving an opponent 2 life while paying three mana and a tap for a single card is simply too inefficient to compete with the format's draw options. Oathbreaker shares Commander's multiplayer DNA, so the political angle survives there, though the faster pace narrows the window. Treat Armistice as a niche Commander inclusion rather than a cross-format staple.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.44 bulk tier
At $0.44, Armistice sits firmly in bulk territory, and nothing about its demand profile suggests that changes. It's a safe pickup for the right deck at near-zero cost, but don't expect it to appreciate.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.