Archery Training

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may put an arrow counter on this Aura.
Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

CMC
1
Mana cost
{W}
Color identity
W
Rarity
uncommon
Set
Urza's Destiny
Price
$0.21
EDHREC rank
#18697
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Archery Training card art
Archery Training puts a repeatable ping machine on any creature — tap it to deal 1 damage to attacking or blocking creatures, which sounds modest until you realize it stonewalls x/1s and x/2s indefinitely. The catch is the cumulative upkeep: missing a single payment strands the enchantment and the investment, and Warchanter Skald is the only realistic Commander-legal way to cheat that cost.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Archery Training is legal in Commander, Legacy, Vintage, and Oathbreaker, and realistically only shows up in Commander — the other formats have enough efficient threats that a slow, upkeep-taxed enchantment never competes. In Commander, the card occupies a narrow niche: it can lock down token swarms and utility creatures with low toughness, but the cumulative upkeep compounds fast enough that it rarely survives past turn five without dedicated support. Most white decks have cleaner, permanent ways to handle small creatures, so Archery Training sits at the fringe of even casual tables.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.21 bulk tier

At $0.21, Archery Training is firmly bulk — you're paying for cardboard, not power. Demand is too thin and the card too situational for the price to move meaningfully in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.