Aquatic Incursion
Enchantment
When this enchantment enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.): Target Merfolk can't be blocked this turn.
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- uncommon
- Set
- Jumpstart 2022
- Price
- $0.21
- EDHREC rank
- #17641
Aquatic Incursion gives your merfolk unblockability and staples a repeatable token generator on top — two meaningful effects for four mana. It's a role-player, not a bomb, but in a tribal merfolk shell it earns its slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Aquatic Incursion is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but it's only seriously considered in Commander. Constructed formats move too fast for a four-mana enchantment with no immediate impact, and merfolk tribal in Modern and Legacy already have tighter, cheaper tools. In Commander, the combination of evasion and token generation is genuinely useful in a merfolk go-wide deck, where it does real work across a longer game.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.21 bulk tier
At $0.21, Aquatic Incursion is pure bulk — easy to pick up as a throw-in. Bulk tribal enchantments at this price rarely spike unless the commander that wants them becomes a breakout staple, so don't expect movement.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.