All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

CMC
5
Mana cost
{4}{G}
Color identity
G
Rarity
rare
Set
Fifth Dawn
Price
$0.45
EDHREC rank
#16147
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All Suns' Dawn card art
All Suns' Dawn refills your hand with up to five cards — one of each color — for five mana, then exiles itself to prevent a second cast. It's a legitimate burst-draw spell in five-color decks and a complete blank everywhere else.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

All Suns' Dawn is a Commander card through and through — the five-color restriction that limits it elsewhere is a non-issue in WUBRG decks, where it routinely draws four or five cards for five mana. In Legacy and Vintage it's legal but practically invisible: five mana is an eternity in those formats, and the color requirement makes it unplayable outside a novelty five-color shell. Oathbreaker is the one non-Commander 60-card variant where it could see fringe play, again only in five-color lists. Treat this as a Commander-exclusive card with legal status elsewhere that doesn't translate into real play.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.45 bulk tier

At $0.45, All Suns' Dawn sits firmly in bulk territory despite being a genuine role-player in five-color Commander decks. The price is stable — it does something specific enough to have a ceiling but broad enough that reprints won't crater demand.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.