Air Marshal

Creature — Human Soldier

{3}: Target Soldier gains flying until end of turn.

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
common
Set
The Brothers' War
Price
$0.05
EDHREC rank
#28401
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Air Marshal card art
Air Marshal is a 2/2 flyer for four mana with a enters-the-battlefield effect that taxes opponents' flying creatures — mediocre stats at a cost that competing blue and white creatures beat handily. It does too little for four mana in any format where the bar for that slot is Cloudblazer, Restoration Angel, or anything with immediate board impact.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Air Marshal is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but legal doesn't mean playable. In Commander, the four-mana slot is crowded with creatures that generate card advantage, ramp, or instant wins — Air Marshal's conditional flying-tax clause rarely affects enough opponents to matter in a four-player game. In Pauper, where commons compete on raw efficiency, a 2/2 flyer for four is simply outclassed by more impactful options at the same cost. Legacy and Vintage don't want it at any price.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Air Marshal is deep bulk — the kind of card that ends up in a box at the bottom of a trade binder. That price reflects its playability accurately and isn't going anywhere.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.