Afiya Grove

Enchantment

This enchantment enters with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from this enchantment onto target creature.
When this enchantment has no +1/+1 counters on it, sacrifice it.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
rare
Set
Mirage
Price
$1.27
EDHREC rank
#23857
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Afiya Grove card art
Afiya Grove enters with three +1/+1 counters, distributes one to a target creature at the start of each upkeep, and self-destructs when the last counter leaves — so what you're really buying is a three-turn counter dispenser that permanently pumps your creatures. It earns a slot in any deck that wants counters on the board without paying creature mana, and it's actively good in decks that profit from enchantments dying.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Afiya Grove is legal in Commander, Legacy, Vintage, and Oathbreaker, but the only format where it meaningfully competes is Commander. In Legacy and Vintage, a three-mana enchantment that slowly moves counters is far too slow to matter when games are decided in the first few turns. Commander is where Afiya Grove finds its home — the longer game gives all three counters time to land, and the enchantment-death trigger has real payoff value in the right shell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.27 cheap tier

At $1.27, Afiya Grove sits in the throw-it-in tier — cheap enough that you're not making a hard budget decision. It's a narrow card with a small demand ceiling, so don't expect the price to move much in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.