Battered Golem + Banishing Knack + Sol Ring
3-card combo · U
Verdict
Yes — this 3-card loop generates infinite colorless mana and infinite storm count for a single blue mana up front.
- Cards required
- 3
- Cheapest stack total
- $293.72
- Color identity
- U
- Popularity
- 1,825 decks
- Format
- Commander
Banishing Knack turns Battered Golem into a bounce engine; each activation returns Sol Ring to hand, and Sol Ring's recast triggers Battered Golem to untap and do it again. The loop costs 1U to assemble mid-game and lives entirely in blue artifact shells — Sai, Master Thopterist and Urza, Lord High Artificer both want Battered Golem anyway as an untap engine for other artifact-enters triggers.
Recipe
How it works
01
Prerequisites
Battered Golem does not have summoning sickness.
02
Steps
- Cast Banishing Knack by paying
, targeting Battered Golem.
- Activate Sol Ring by tapping it, adding
.
- Activate Battered Golem by tapping it, returning Sol Ring from the battlefield to your hand.
- Cast Sol Ring by paying
.
- Sol Ring enters the battlefield, triggering Battered Golem, untapping Battered Golem.
- Repeat from step 2.
03
Result
Infinite colorless mana; Infinite storm count
Variations
Cheaper, tighter, alternate lines
Retraction Helix is the direct substitute for Banishing Knack if blue instant slots are contested — same text, same cost, same result. The loop generates infinite storm and infinite colorless but needs a sink; Grapeshot closes on storm count, and Walking Ballista or Thassa's Oracle closes on the infinite mana side.
Verified on Commander Spellbook · Combo ID banishing-knack-battered-golem-sol-ring
Updated . Data from Commander Spellbook, Scryfall, and EDHREC.










