Zephyr Spirit

Creature — Spirit

When this creature blocks, return it to its owner's hand.

CMC
6
Mana cost
{5}{U}
Color identity
U
Rarity
common
Set
Ravnica: City of Guilds
Price
$0.02
EDHREC rank
#29820
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Zephyr Spirit card art
Zephyr Spirit bounces itself to hand to counter a spell targeting it — a one-time ward effect that costs you your turn's worth of board presence. Bulk rare territory: the protection is narrow, the tempo loss is real, and almost every blue deck has better options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Zephyr Spirit is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker, but sees essentially no competitive play in any of them. In Commander, the self-bounce clause reads as a single-use ward on a vanilla 3/4 body — that's not enough to justify a slot when blue has access to Swiftfoot Boots effects and actual counterspells. In Pauper it's at common parity on rate but loses out to creatures with more relevant abilities. Legacy and Vintage have no interest in a five-mana do-little spirit.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.02 bulk tier

At $0.02, Zephyr Spirit is deep bulk — the kind of card that makes it into binders and trade piles without ever making it into decks. That price is stable because demand is effectively zero, not because supply is scarce.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.