Zephid

Creature — Illusion

Flying
Shroud (This creature can't be the target of spells or abilities.)

CMC
6
Mana cost
{4}{U}{U}
Color identity
U
Rarity
rare
Set
Urza's Saga
Price
$0.93
EDHREC rank
#30657
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Zephid card art
Zephid is a 3/4 flying shroud creature for five mana that becomes cheaper the more cards you hold — a reasonable body that protects itself but can't be targeted by your own effects either. The shroud clause is the ceiling and the floor: it keeps Zephid alive through spot removal but makes it a poor candidate for any aura, equipment, or pump spell you'd want to stack on it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Zephid occupies an awkward middle ground — the cost-reduction clause rarely matters past the early game when hands are thin, and a vanilla-adjacent 3/4 flyer with shroud doesn't close games or generate value. Legacy and Vintage have access to Zephid but have no reason to run it; both formats demand far more from a five-mana slot, and the hand-size discount doesn't compensate for competing with format staples. Zephid is legal in Oathbreaker as well, where the faster clock makes a shroud flyer even less relevant.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.93 bulk tier

At $0.93, Zephid sits at the top edge of bulk — a reflection of age and scarcity rather than demand. There's no meaningful play pressure driving that price up, so don't expect it to appreciate.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.