Wu Longbowman
Creature — Human Soldier Archer
: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
- CMC
- 3
- Mana cost
- Color identity
- U
- Rarity
- uncommon
- Set
- Portal Three Kingdoms
- Price
- $5.98
- EDHREC rank
- #26605
Wu Longbowman is a 1/1 for three mana that can tap to deal 1 damage to any target — a repeatable, instant-speed ping stapled to a creature with no setup required. The rate is poor and the body is irrelevant, but in decks that care about pinging (Syr Konrad, Veyran, untap loops), Wu Longbowman is a functional if underpowered redundancy piece.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Wu Longbowman finds its narrowest but most defensible home — specifically in ping-matters or untap-loop shells where the repeated damage trigger matters more than the body. In Pauper, where commons compete on rate, a 1/1 for three that deals 1 damage per tap falls well below the format's efficiency threshold and doesn't see play. Legacy and Vintage are legal but irrelevant — Wu Longbowman has never been a consideration at those power levels. The card lives and dies in Commander, and only in the right corner of it.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Zuran Spellcaster and Prodigal Sorcerer do the same thing for the same or lower mana cost and are both under $0.50 — either is a strict upgrade over Wu Longbowman in any deck that wants a tap-to-deal-1 creature. If you're building an untap loop or Syr Konrad trigger chain, start with Prodigal Sorcerer and only reach for Wu Longbowman if you need additional copies of the effect.
Price Context
Current price
$5.98 mid tier
At $5.98, Wu Longbowman sits in the mid tier entirely on collector demand — it's a Portal Three Kingdoms card, and that set's scarcity drives the price, not playability. The card does not hold value relative to its in-game function; you're paying for rarity, not power.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.