Wrenn and Seven
Legendary Planeswalker — Wrenn
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
−3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control."
−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
- CMC
- 5
- Mana cost
- Color identity
- G
- Rarity
- mythic
- Set
- Innistrad: Midnight Hunt Promos
- Price
- —
- EDHREC rank
- #2294
Wrenn and Seven lands on turn five and immediately refills your hand with lands, then starts stamping out 0/1 Treefolk tokens with toughness equal to your land count — that's often a 5/1 or bigger the turn it enters. The ultimate is gravy; the first two activations already justify the slot, and Winter, Cynical Opportunist decks in particular treat it as a core piece rather than a luxury.
Best Commanders
Commanders with the highest synergy

Winter, Cynical Opportunist
Winter, Cynical Opportunist copies spells whenever you pay life, and Wrenn and Seven's land-to-hand refuel gives you the card density to keep fueling that engine turn after turn — over two-thirds of Winter decks run it for exactly that reason.

Carth the Lion
Carth the Lion's passive advances every planeswalker loyalty by an extra counter, which means Wrenn and Seven hits its ultimate in one fewer turn cycle — a meaningful acceleration on what is already one of the format's most impactful five-drops.

Fangorn, Tree Shepherd
Fangorn, Tree Shepherd pumps Treefolk and untaps lands whenever they enter, so the Treefolk token Wrenn and Seven manufactures each turn doubles as both a beater and a mana engine in that deck.

Borborygmos Enraged
Borborygmos Enraged needs lands in hand to deal damage, and Wrenn and Seven's plus ability is one of the most efficient ways in green to refill that resource repeatedly — nearly a third of Borborygmos decks treat it as infrastructure.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Wrenn and Seven is a genuine powerhouse: the land-refuel stabilizes mana-hungry strategies, the Treefolk token generation scales aggressively in the late game, and the ultimate can simply end games by putting your entire graveyard back into play. In Modern, it sees play in land-based midrange shells where the recursive value and token production pressure opponents who stumble. Legacy is the format where it matters least — the speed of the format makes a five-mana planeswalker a harder sell, though land-synergy builds still include it occasionally. Pioneer is its sweet spot in 60-card formats: Wrenn and Seven is a top-end threat for green midrange that closes games reliably in a format where five mana is routinely reachable by turn four.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Price data isn't currently available for Wrenn and Seven in this listing, so check Scryfall or your preferred retailer for the current market rate. As a mythic planeswalker with demonstrated multi-format play, it has historically held meaningful value — verify before buying or trading.
Explore
Sources
Mentioned
- Winter, Cynical Opportunist
- Carth the Lion
- Six
- Fangorn, Tree Shepherd
- Borborygmos Enraged
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
