Wrecking Crew

Creature — Human Warrior

Reach (This creature can block creatures with flying.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

CMC
5
Mana cost
{4}{R}
Color identity
R
Rarity
common
Set
Foundations Jumpstart
Price
$0.14
EDHREC rank
#23887
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Wrecking Crew card art
Wrecking Crew destroys an artifact or enchantment for five mana at sorcery speed — functional, but overcosted by modern standards. Naturalize effects have been printed at two mana for decades, so Wrecking Crew is a last-resort inclusion when you've already exhausted better options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Wrecking Crew is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but competitive play in any of those formats has no interest in a five-mana sorcery that trades one-for-one with an artifact or enchantment. In Commander, where you need removal that either hits multiple targets or costs far less, Wrecking Crew sits well below the bar set by Krosan Grip, Generous Gift, and even basic Nature's Claim. Pauper is the one context where commons with relevant effects sometimes get a second look, but even there the format's efficient removal suite makes this a non-starter.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.14 bulk tier

At $0.14, Wrecking Crew is deep bulk — the kind of card that fills a commons box and stays there. The price reflects demand accurately: nothing about the card's power level or scarcity creates upward pressure.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.