Withdraw

Instant

Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.

CMC
2
Mana cost
{U}{U}
Color identity
U
Rarity
common
Set
Prophecy
Price
$0.17
EDHREC rank
#22678
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Withdraw card art
Withdraw bounces two permanents for two mana, but the second target must share a controller with the first — a restriction that matters less than it sounds in multiplayer, where opponents always have two things worth sending back. It's a niche card that earns its slot specifically in loops that want to replay it from hand, and nearly nowhere else.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Withdraw is a bulk inclusion at best outside of dedicated bounce-loop engines — the conditional targeting is a real cost when you need flexible interaction. Pauper is where Withdraw has historically seen the most genuine play, fitting into tempo and bounce-based blue strategies that already run multiple cheap instants. Legacy and Vintage give it access to powerful enough shells to theoretically abuse, but both formats have cleaner options for returning permanents. Oathbreaker mirrors Commander's assessment: situational, but worth considering if your signature spell wants to recur enters-the-battlefield effects.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.17 bulk tier

At $0.17, Withdraw is deep bulk — the kind of card you find in a collection binder, not a store's singles case. That price is stable simply because demand is narrow and supply is plentiful; don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.