Wild Pack Squad

Creature — Human Mercenary

At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.

CMC
3
Mana cost
{2}{W}
Color identity
W
Rarity
common
Set
Marvel's Spider-Man
Price
$0.08
EDHREC rank
#18342
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Wild Pack Squad card art
Wild Pack Squad puts two bodies on the board for four mana — a 3/3 and a 2/2 Wolf token — which is reasonable value but not exceptional. It's a role-player in go-wide and pack/Wolf tribal strategies, not a staple.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Wild Pack Squad earns its slot exclusively in Wolf or Werewolf tribal decks, where the token matters for synergy payoffs rather than raw board presence. In competitive 60-card formats like Modern and Pioneer, splitting four mana across a 3/3 and a 2/2 at sorcery speed is well below rate — Wild Pack Squad won't see play there. Pauper is the one non-Commander format where token generation at common has some fringe relevance, but even there the card faces stiff competition from more efficient options. Standard is its most accessible home outside Commander, useful as a curve-filler in creature-dense Wolf synergy builds.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Wild Pack Squad is deep bulk — you're paying for cardboard, not the card. Bulk commons rarely move on price unless a new tribal payoff sends players hunting for Wolf synergies en masse, so don't expect this to appreciate.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.