Wild Pack Squad
Creature — Human Mercenary
At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Marvel's Spider-Man
- Price
- $0.08
- EDHREC rank
- #18342
Wild Pack Squad puts two bodies on the board for four mana — a 3/3 and a 2/2 Wolf token — which is reasonable value but not exceptional. It's a role-player in go-wide and pack/Wolf tribal strategies, not a staple.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Wild Pack Squad earns its slot exclusively in Wolf or Werewolf tribal decks, where the token matters for synergy payoffs rather than raw board presence. In competitive 60-card formats like Modern and Pioneer, splitting four mana across a 3/3 and a 2/2 at sorcery speed is well below rate — Wild Pack Squad won't see play there. Pauper is the one non-Commander format where token generation at common has some fringe relevance, but even there the card faces stiff competition from more efficient options. Standard is its most accessible home outside Commander, useful as a curve-filler in creature-dense Wolf synergy builds.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.08 bulk tier
At $0.08, Wild Pack Squad is deep bulk — you're paying for cardboard, not the card. Bulk commons rarely move on price unless a new tribal payoff sends players hunting for Wolf synergies en masse, so don't expect this to appreciate.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.