Wicker Witch

Artifact Creature — Scarecrow

CMC
3
Mana cost
{3}
Color identity
C
Rarity
common
Set
Shadows over Innistrad
Price
$0.06
EDHREC rank
#21752
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Wicker Witch card art
Wicker Witch is a 3/1 artifact creature for three mana — passable stats on a body that counts as both an artifact and a creature for any synergy that cares about either. The cost is real: three mana for a vanilla 3/1 with no enters-the-battlefield effect and no evasion is underpowered by any competitive standard.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Wicker Witch is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but it sees play in almost none of them. In Commander, the only reason to run Wicker Witch is if you need cheap artifact-creature density for a deck that rewards both types simultaneously — think Breya, Etherium Shaper or Daretti, Scrap Savant — and you've already exhausted better options. In Pauper, the format where commons actually compete, a 3/1 for three with no text doesn't make the cut when almost every similar slot has a more impactful option at the same price. Across Legacy, Modern, and Vintage, Wicker Witch is simply never the right card.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Wicker Witch sits firmly in bulk territory — you're essentially paying for the cardboard. There's no version of this card's trajectory that pushes it out of bulk; it has no competitive homes and no casual demand spike waiting in the wings.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.