Whims of the Fates

Sorcery

Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

CMC
6
Mana cost
{5}{R}
Color identity
R
Rarity
rare
Set
Born of the Gods
Price
$0.23
EDHREC rank
#13631
Buy on TCGplayer
Whims of the Fates card art
Whims of the Fates wipes the board — permanents, hand, and graveyard all at risk — while leaving the outcome entirely in the dice, not your hands. It's a chaos piece, not a threat, and you run it because you're winning the randomness game or you want to burn the table down.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Whims of the Fates is a Commander card through and through — the multiplayer context is what makes the random split interesting, because three opponents splitting larger boards means the expected loss for you skews favorably when you're the lightest on permanents. In Legacy, Modern, Pioneer, and Vintage, it's technically legal but functionally unplayable: a six-mana sorcery that might or might not do anything is nowhere near the power threshold those formats demand. Oathbreaker allows it, and the same chaos-deck logic applies at a slightly smaller table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.23 bulk tier

At $0.23, Whims of the Fates is deep bulk — you're paying for cardboard and nothing else. Niche chaos appeal keeps a floor under it, but don't expect the price to move; casual demand for a six-mana coinflip is thin.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.