Weapon Surge
Instant
Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Dragon's Maze
- Price
- $0.05
- EDHREC rank
- #18201
Weapon Surge gives your whole team +1/+0 and first strike until end of turn for one red mana — or just one creature for free if you need to target. It's a combat trick, nothing more, and in most formats there are better ways to spend a card slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Weapon Surge is legal across Commander, Legacy, Modern, Pioneer, Pauper, Vintage, and Oathbreaker, but that breadth doesn't translate to relevance. In Pauper aggressive red decks, it can occasionally steal combat math and push lethal damage, which is the format where it comes closest to earning a slot. In Commander, a single-turn combat pump that doesn't generate card advantage or a permanent board state is almost never worth a card — the overload mode is the only reason to consider it, and even then it competes with spells that do far more for red at the same cost.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.05 bulk tier
At $0.05, Weapon Surge is deep bulk — you're paying for cardboard and postage, not the effect. That price is stable because demand is minimal, not because it's a hidden gem.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.