Waterwind Scout
Creature — Merfolk Scout
Flying
When this creature enters, create a Map token. (It's an artifact with ",
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
- CMC
- 3
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- The Lost Caverns of Ixalan
- Price
- $0.07
- EDHREC rank
- #18678
Waterwind Scout is a 2/2 flyer for four mana with no enters-the-battlefield effect, no combat bonus, and no upside beyond its stats — that's a failing grade by any competitive benchmark. Cut it for almost any other four-drop that does something.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Waterwind Scout is legal across every major format, which matters very little when the card is outclassed in all of them. In Commander, a 2/2 flyer for four mana doesn't threaten anyone and doesn't advance a board state — the format's singleton pressure demands every slot pull weight, and this one doesn't. In Pauper, where commons compete fiercely on efficiency, a vanilla four-drop loses to nearly every alternative at the same cost. Standard, Pioneer, and Modern have no home for it either; those formats reward creatures that do something the turn they enter, and Waterwind Scout does nothing.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.07 bulk tier
At $0.07, Waterwind Scout sits firmly in bulk territory — the kind of card you find at the bottom of a draft pile, not in a trade binder. Bulk status here is accurate and permanent; there's no sleeper angle or niche demand that changes the calculus.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.