Warmind Infantry

Creature — Elemental Soldier

Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
common
Set
Gatecrash
Price
$0.06
EDHREC rank
#28599
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Warmind Infantry card art
Warmind Infantry puts a hasty attacker on the board the turn it lands and buffs itself every time you cast a spell, making it a legitimate threat in spell-heavy red decks. The cost is that a 2/2 for three is a mediocre baseline — you need a critical mass of instant and sorcery support to make the stats worth the slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Warmind Infantry is a role-player in Izzet or mono-red spell-slinger builds — it rewards the same behavior those decks already want, and haste means it contributes to combat the turn it arrives. Across competitive formats like Modern and Legacy, a 2/2 for three that grows incrementally is simply too slow against removal-dense fields and faster clocks. Pioneer and Pauper are its best homes outside Commander, where efficient threats are more constrained and the spell-trigger payoff can actually accumulate over a few turns. Vintage barely registers it — the format ends before Infantry becomes relevant.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Warmind Infantry is deep bulk — the kind of card you pick up from a common box without thinking twice. Bulk commons almost never appreciate, so run it because it fits your deck, not because you expect the price to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.