Warden of the Inner Sky

Creature — Human Soldier

As long as this creature has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Scry 1. Activate only as a sorcery.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
rare
Set
The Lost Caverns of Ixalan Promos
Price
EDHREC rank
#14644
Buy on TCGplayer
Warden of the Inner Sky card art
Warden of the Inner Sky turns counter accumulation into a flying, vigilant threat that closes games without requiring any additional mana investment after the first activation. The cost is real — you need a steady supply of counters to keep it swinging — but in any deck built around +1/+1 counters or gift-style engines like Arwen Undómiel, that cost functionally disappears.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Warden of the Inner Sky slots cleanly into any counter-based strategy and rewards the kind of incremental advantage those decks already generate, making it a low-opportunity-cost threat in the 99. Outside Commander, it's technically legal in Standard, Pioneer, Modern, Legacy, Vintage, and Oathbreaker, but it's built for the long-game multiplayer context — competitive 60-card formats move too fast for a card that needs time to accrue counters before it starts attacking. Stick to Commander and Oathbreaker, where the payoff actually lands.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Warden of the Inner Sky isn't available at the moment, so check Scryfall or your preferred retailer for current market values. Given its niche role in counter-heavy Commander builds, it typically won't command a premium — but verify before buying.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.