Wanderbrine Trapper

Creature — Merfolk Scout

{1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
uncommon
Set
Lorwyn Eclipsed
Price
$0.15
EDHREC rank
#20752
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Wanderbrine Trapper card art
Wanderbrine Trapper enters and taps up to two target creatures, effectively blanking two blockers or attackers for a turn at instant speed when you flash it in. Five mana for a 3/3 with a one-time tap effect is a steep ask — you're paying a lot for the ambush angle, and the body doesn't justify the cost on its own.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Wanderbrine Trapper fits narrowest in tempo or combat-centric blue decks that want flash threats to disrupt attacks or push through for lethal — the two-tap effect can be decisive when you need to neutralize two blockers on the turn you swing for the win. Outside of that specific moment, five mana for a non-repeatable effect is hard to justify in a format where card slots are precious. In 60-card formats like Modern and Pioneer, Wanderbrine Trapper doesn't clear the bar — better flash creatures and more efficient tap effects exist at lower costs. Standard is its most forgiving home if the limited card pool happens to make flash and creature-tapping matter in an aggressive tempo shell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.15 bulk tier

At $0.15, Wanderbrine Trapper sits firmly in bulk territory — easy to acquire, but the price reflects its narrow application rather than hidden demand. Don't expect the value to move; this is a card you pick up for a specific deck role, not one that appreciates.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.