Wall of Bone
Creature — Skeleton Wall
Defender (This creature can't attack.): Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- uncommon
- Set
- Rivals Quick Start Set
- Price
- —
- EDHREC rank
- #19409
Wall of Bone is a 1/4 regenerating blocker for three mana — it stops early attackers and shrugs off removal, but 1/4 stats in Commander are irrelevant past turn four. There are strictly better options in black at this cost, and it rarely earns its slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Wall of Bone is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but it sees essentially no competitive play in any of them. In Commander, a 1/4 body with regeneration does nothing to advance a board state or protect a commander, and the format's power level long ago outpaced utility blockers of this kind. Legacy and Vintage move too fast for a three-mana do-nothing to matter. Modern is theoretically accessible but Wall of Bone has never carved out a role there either.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available for Wall of Bone at this time, though copies typically surface in bulk bins and bargain boxes for well under a dollar. Given the card's limited competitive application, there's no urgency to acquire it.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.