Volcanic Wind

Sorcery

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.

CMC
6
Mana cost
{4}{R}{R}
Color identity
R
Rarity
uncommon
Set
Mercadian Masques
Price
$0.28
EDHREC rank
#25239
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Volcanic Wind card art
Volcanic Wind deals damage equal to its power to each creature an opponent controls — at six mana, that's a one-sided boardwipe against go-wide token strategies that leaves your creatures standing. The cost is steep and the effect scales down hard against big-creature decks, but when it works, it works completely.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the only format where Volcanic Wind is realistically playable, and even there it sits on the fringe. The one-sided nature is genuinely valuable — sweeping an opponent's token swarm without touching your own board is exactly what red wants — but six mana for conditional damage rarely competes with Blasphemous Act or Chain Reaction, which cost less and hit harder regardless of your board state. Legacy and Vintage are legal but irrelevant; nothing at that power level is losing sleep over a sorcery that needs setup to function. Run it in Commander if your meta is full of Elves and Goblin tokens and your curve supports the six-drop, but it's a role-player, not a staple.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.28 bulk tier

At $0.28, Volcanic Wind is pure bulk — no barrier to acquisition, and no reason to expect that to change. Niche Commander playability keeps it from being a throwaway, but the ceiling is low.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.