Volcanic Rush
Instant
Attacking creatures get +2/+0 and gain trample until end of turn.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- The List
- Price
- $0.22
- EDHREC rank
- #23490
Volcanic Rush gives your attacking creatures trample and +2/+0 until end of turn for five mana at instant speed — a combat trick that can turn a stalled board into a lethal swing. The cost is steep for what it does; this is a win-more card that requires you to already be ahead on board.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Volcanic Rush is a bulk combat trick in every format it's legal in, and that ceiling doesn't change with the format. In Commander, one-shot pump spells face the highest bar — five mana needs to either close a game or generate lasting value, and Volcanic Rush does neither after the turn ends. In pauper aggressive red decks, cheaper and more efficient options exist at common. Legacy, Vintage, and Modern have no realistic use case for this card at any point in their histories.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.22 bulk tier
At $0.22, Volcanic Rush sits firmly in bulk territory and is unlikely to move. Bulk combat tricks with no competitive homes don't recover value over time — pick it up if you need it, but don't expect the price floor to mean anything.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.