Violent Urge
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Duskmourn: House of Horror
- Price
- $0.29
- EDHREC rank
- #15931
Violent Urge gives a creature +2/+0 and first strike until end of turn for one green mana — cheap enough to be a combat trick, but combat tricks don't make Commander cuts. In 1v1 formats where tempo matters and one creature decides a game, it earns its slot; in a 100-card singleton format with three opponents, it's a one-for-one that rarely changes the outcome.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Violent Urge is a legal card across Standard, Pioneer, Modern, Legacy, Vintage, and Commander, but legality and playability aren't the same thing. In Standard and Pioneer, it competes for slots against instants that generate card advantage or kill a creature outright, so it only shows up in dedicated aggressive shells trying to win combat on a specific turn. Modern and Legacy have enough redundancy in pump spells and removal that Violent Urge rarely makes the cut outside of budget builds. Commander is its worst home — a one-mana trick that trades down on card advantage in a format where you need to affect four players to matter.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.29 bulk tier
At $0.29, Violent Urge is bulk — you're not buying it for value, you're pulling it from a common box. It will hold that floor price indefinitely, which means there's no financial argument for or against picking it up.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.