Vertigo

Instant

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
uncommon
Set
Classic Sixth Edition
Price
$0.13
EDHREC rank
#30107
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Vertigo card art
Vertigo permanently sets a target Mountain's ability to tap for red to nothing — it stops producing mana entirely for the rest of the game. One mana to strand a single land is a terrible rate in any competitive context, and Vertigo sees essentially no play because of it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Vertigo is legal in Commander, Legacy, Vintage, and Oathbreaker, but legal doesn't mean playable. In Commander especially, permanently neutering one Mountain out of 99 cards barely registers — the affected player has three other colors of mana, artifact mana, and fetch lines to compensate before the turn even ends. Legacy and Vintage move too fast and run too little basic land for a one-mana do-nothing to find a home. There is no format where Vertigo is a reasonable inclusion.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Vertigo sits firmly in bulk territory and will stay there — demand is essentially nonexistent, and no competitive or casual archetype creates a reason for that to change.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.